27/02/2014 Alpha Update 2

This is an update for A Hat in Time – Alpha Build and will go live later today on Steam.
The update includes the following changes:


  • Invert axis options no longer affect firstperson mode [Ticket]
  • Fixed  softlock when collecting an item as a Time Piece becomes available
  • Fixed a bug where collectibles would disappear when collected while moving
  • Made the double jump direction less dominating, which should make it easier to jump on enemies [Ticket]
  • Removed the requirement for the player to make impact with a wall before activating wall sliding
  • Fixed being able to attack in firstperson [Ticket]
  • Fixed a graphical bug where the water would be completely white underwater with high quality shaders off
  • Pressing B on controller now returns to previous menu (just like X does) [Ticket]
  • Added a music volume option to settings menu
  • You can change active badge with Q (on controller: RT). This was fixed a while ago but we forgot to log it
  • Fixed Mac users receiving Windows binaries instead of Mac binaries [Ticket]
    • Unfortunately we’ve had to disable the settings menu as some changes to it would cause the game to crash

Mafia Town

  • Added a music variation for the starting area of Chapter 1 Act 1
  • Fixed a bug where Mafia wouldn’t turn towards you when talking
  • Reduced volume and frequency of bell in Mafia Town
  • Fixed some un-climbable ladders

Queen Vanessa Manor

  • Increased music transition times in Vanessa Manor
  • Fixed a bug where Queen Vanessa couldn’t see you in certain spots on 1st floor
  • Fixed Hat Kid animation freezing on 3rd floor manor

As always, you can report bugs and suggest ideas on our Community Feedback Tracker!

One Comment

  • Sandstormify
    Posted February 28, 2014 at 11:13 pm | Permalink

    Cool, the double jump being less dominating and the wall slide fix is defiantly an improvement. I like it!

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