This blog is an archive!

Hello! This blog has been archived, as we’ve updated our main website! Please enjoy these archived blog posts we’ve presented throughout development! We’re working towards the final release of the game! If you want to see weekly updates, check out our Twitter and Facebook!


Mod and Steam Workshop Support

Hi everyone! We’re happy to say that we’ve implemented mod support, and Steam Workshop support into A Hat in Time. This feature will be available at launch. A lot of us working at Gears for Breakfast are modders by heart, and we know the community’s desire to express itself through games. As A Hat in Time is […]


30/03/2015 Beta Update 3

This is an update for A Hat in Time – Beta Build and will go live later today on Steam. The update includes the following changes: General Reduced shadow acne [Ticket] Hat Kid can now double jump following using the hookshot while in the air Improved the speedrun timer Added additional support for LiveSplit Mafia Town Reduced the required […]


12/03/2015 Beta Update 2

This is an update for A Hat in Time – Beta Build and will go live later today on Steam. The update includes the following changes: General Fixed a crash when launching the game on some hardware [Ticket] Fixed a runtime assertion crash on some hardware [Ticket] Mac OSX Fixed inconsistent audio volume for various sound effects As […]


10/03/2015 Beta Update 1

This is an update for A Hat in Time – Beta Build and will go live later today on Steam. The update includes the following changes: General Settings: Graphical options now auto-apply instead of having to press confirm Save Data: Fixed a bug where the the player could get stuck if exiting the game after the game intro […]