For A Hat in Time, we’ve added support for the gamepads we have available (Xbox 360, Xbox One, GameCube (w/ Raphnet adapter), Dual Shock 4, Logitech F710, SNES (w/ RetroLink)). If you’re using a different controller, the game won’t recognize it, but you can add support for it manually fairly easy. This is a guide on how […]
A Hat in Time’s Beta Build released March 7th for backers and slacker-backers. The option to become a slacker-backer will become available at our preorder page on Monday, March 9th!
The Beta Build of A Hat in Time is set to release March 7th for backers and slacker-backers with the Beta tier. If you already have Alpha access, your Alpha game will automatically update to the Beta build on the 7th! Click here for the full announcement!
A Hat in Time’s composer, Pascal Michael Stiefel, did a two-part interview over at Kotaku, please check it out! Part 1: A Timeless Chat with the Man Behind A Hat in Time’s Amazing Score Part 2: A Timeless Conclusion With the Man Behind A Hat in Time’s Amazing Score
Hey everyone! This is Jonas from Gears for Breakfast, I’m the game’s sole designer and programmer. Today I want to share one of my many design choices on A Hat in Time; as a result I may bring in examples from other games, and point out things I consider design flaws. This doesn’t necessarily mean that […]