A Hat in Time at PAX EAST 2014 @ INDIE MEGABOOTH

  A Hat in Time will be present at this year’s PAX EAST 2014 at the Indie Megabooth! This will be the first convention we showcase the game at, and our first convention under the banner of Gears for Breakfast! We will be showcasing a build of the game that has the co-op mode set […]


26/03/2014 Alpha Update 5

This is an update for A Hat in Time – Alpha Build and will go live later today on Steam. The update includes the following changes: General Settings: Added a graphics detail preset, and moved existing options to “customize” Settings: Removed the “High Quality Shaders” option (it is now active by default) The net performance gain from […]


08/03/2014 Alpha Update 4

This is an update for A Hat in Time – Alpha Build and will go live later today on Steam. The update includes the following changes: General Fixed a glitch allowing infinite wall jump Added Bokeh depth of field Added depth of field and advanced depth of field options to settings Settings with multiple values now require […]


05/03/2014 Alpha Update 3

This is an update for A Hat in Time – Alpha Build and will go live later today on Steam. The update includes the following changes: General Fixed minor bug when backing out of effects menu [Ticket] Fixed a bug where Hat Kid wouldn’t leave footprints Fixed two button prompts appearing at once [Ticket] Fixed player occlusion […]


27/02/2014 Alpha Update 2

This is an update for A Hat in Time – Alpha Build and will go live later today on Steam. The update includes the following changes: General Invert axis options no longer affect firstperson mode [Ticket] Fixed  softlock when collecting an item as a Time Piece becomes available Fixed a bug where collectibles would disappear when collected […]